Good news, game devs! Unreal Engine 4.5 has been released and it comes bundled with more than 40 new features and improvements over the previous versions of the UE. Much awaited features such as animation retargeting, automatic C++ hot reload, light map UV generation and streaming video textures are included in this release along with a new video tutorial system, a new project creation window with target hardware selection, and a new dynamic shadowing method which the Unreal Team is calling ‘Ray Traced Distance Field Soft Shadows’. The inbuilt GUI Designer of Unreal Engine, UMG, is ready to be used and is available by default.
The announcement was made earlier today over here at Unreal Engine’s blog. The 4.5 release contains hundreds of targeted improvements that allow complex online games to pass console certification tests, according to the announcement.